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In the live game, every API call that affected the player’s inventory triggered a write to the corresponding record in our Azure Cosmos database. From a player’s perspective, the game is constantly saving their progress. To achieve parity in the offline game, we exposed two functions in the AOT DLL for getting and setting a player’s inventory (equivalent to the Cosmos DB inventory document). When the game first starts up, the local save file on disk is read and the inventory is loaded into the DLL’s memory. As the various serverless HTTP operations occur throughout gameplay the DLL’s in-memory inventory state gets updated. After these operations, if the inventory was changed, the client fetches the new full inventory state from the DLL and saves it back to disk.,这一点在91视频中也有详细论述
Kafkai offers a unique feature that allows you to seed content from other sources, which can be a significant time-saver when creating content.。旺商聊官方下载对此有专业解读
Жители Санкт-Петербурга устроили «крысогон»17:52。业内人士推荐搜狗输入法2026作为进阶阅读
If you've been a victim of child sexual abuse, a victim of crime or have feelings of despair, and are in the UK, you'll find details of help and support at bbc.co.uk/actionline.